API Docs for: 0.6.1
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Particle Class

Extends Shape

Particle shape.

Constructor

Particle

()

Methods

calculateLocalInertia

(
  • mass
  • target
)
Vec3

Inherited from Shape but overwritten in src/shapes/Particle.js:21

Parameters:

  • mass Number
  • target Vec3

Returns:

Vec3:

updateBoundingSphereRadius

() Number

Inherited from Shape: src/shapes/Shape.js:50

Computes the bounding sphere radius. The result is stored in the property .boundingSphereRadius

Returns:

Number:

volume

() Number

Inherited from Shape: src/shapes/Shape.js:59

Get the volume of this shape

Returns:

Number:

Properties

boundingSphereRadius

Number

Inherited from Shape: src/shapes/Shape.js:31

The local bounding sphere radius of this shape.

collisionResponse

Boolean

Inherited from Shape: src/shapes/Shape.js:37

Whether to produce contact forces when in contact with other bodies. Note that contacts will be generated, but they will be disabled.

id

Number

Inherited from Shape: src/shapes/Shape.js:17

Identifyer of the Shape.

material

Material

Inherited from Shape: src/shapes/Shape.js:43

type

Number

Inherited from Shape: src/shapes/Shape.js:23

The type of this shape. Must be set to an int > 0 by subclasses.